Thursday, 29 November 2012

Visual Design Progression part 2

So after learning 1 point perspective then 2 point perspective followed by rendering techniques we had to use those skills when drawing cars. I was really surprised to how difficult it is just to draw a car that looks similar to the original, it was so easy to make the front to long or the whole thing to tall and it to look like a completely different car and not the one you are meant to be drawing.


I think this was quite a successful project. I tried working faster than I usually do by doing 5 to 10 minute sketches then longer ones where I worked on rendering too until probably my fastest Final piece so far. I think there are a few mistakes like the back wheel and roof but I'm happy with it as it does look like the car I was drawing and I got to try and replicate shinier surfaces with my shading though I'm still not sure if I'm adding enough contrast. After this we went on the great trek to Bradgate.



I spent quite a while practicing drawing trees whilst there, really wanting to make sure I had cracked drawing them as they annoyed me so much in the first few weeks. Though with learning how to draw trees I now have to draw all the lovely branches and impressions of leaves. This helped me with the final as if I hadn't picked up those skills I would never have been able to pull this off with having old john coming through the branches and leaves. The wall was very difficult trying to quickly replicate the stones and I'm not sure if I have pulled it off. So after this what did we draw next? Well we went to the pumpworks museumfor more rendering and perspective practice.



Finally I think I can use a 6B pencil efficiently... so much that a 6B pencil was sacrificed in the making of this final piece as I sharpened it so much it was too small too use by the end of it. I'm really happy with this final piece well the main structure... all the white space and things I still probably need to work on. But it has a good amount of contrast which I'm glad about since its lacking in most of my others.
The last week was working on still life models. We were given a limited amount of time on each set-up and due to this I wasn't able to do as much as I would have liked as I work quite slowly. I need to get faster I think that is what I plan on working on next and refining my perspective and rendering skills further. But I think I've made quite a bit of progress since that first Canal project. Lets hope I keep improving.

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