Thursday 1 November 2012

Video Game History part 2

So far there was the creation of the first video games and the arcade or coin machine boom with pong and space invaders. There was also the creation of the Magnavox Odyssey the first at home console. From here there are some big shifts from arcade to home consoles. Though it took the creation of Nintendos Entertainment System (NES) in 1985 to begin to bring home consoles into the spotlight, and also spawned the production of some well known game series such as Mario, Zelda, Final Fantasy (which is currently one of my favourite game series). Also having a version of Pac-man on a home console instead of just arcade machines helped NES.

The Game Boy, the first handheld came out in 1989 which managed to out compete its colour based battery eating rivals such as the Atari Lynx and Game Gear.

 By the 1990s more powerful systems were being developed, with greater processors and moving towards 3d graphics. During this time all different types of genres of games were being produced for me a notable game which I'm sure most people have played is the original sonic the hedgehog on Sega Megadrive as I can remember playing this myself when I was little.




At this point in time arcade machines are beginning to disapear only lurking in the places we see them today like bowling alleys and cinemas.It was also a time when new 3d supporting consoles were being released such as the almighty Playstation and Nintendo 64. So no wonder nobody wanted to play arcade games when they could play even better quality games in the confort of their own homes.



We also get to see MMOs take the scene with Doom. This one game turned out to be hugely infleuncial, turning alot of heads and attention. Being installed all over the world and even being claimed to effect business as employees would be playing it instead of working.
Final Fantasy 7 also makes its appearance on the market on the Playstation turning out to be very succesful and enhancing the popularity of rpgs worlwide.
On the Nintendo 64 we had the release of Zelda: Ocarina of time. For the system it was one of the largest games created for the system having to be stored on the largest cartridge Nintendo could produce at the time.


As I'm sure you can see from the basic 2d black and white games of the 70's to the now very colourful and three dimensional games of the 90's games had progressed a long way. No longer limited to a few genres and countless clones, games were being produces uniquely, the best with their own unique factor to sell and play through. Computers were being used to connect players online and some phones were introducing games to their services. The main factor for all this however is due to the larger storage capacities of the consoles and systems allowing for the greater graphics and in turn immersive experience.

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